Kickoff Playbook
Three scripted kickoffs your team can run on command: the long diagonal, the back-and-switch, and the direct press bait. Free possession twice a game.
Theme
Set Pieces
Difficulty
Intermediate
Duration
15 min
Players (min–rec–max)
8–14–22
Area
70 × 60 yards
Session phase
Main
Age groups
U13, U14, U15, U16, U18, Adult
Equipment
balls, cones, pinnies, full-size goal (optional)
Objective
Make the kickoff a planned attack rather than a hopeful kick, with three patterns the whole team knows by name.
Set-up
Center circle marked. Attacking team lines up in its game formation for kickoff; a defending team of 6 to 8 sets up in its normal shape. Balls at the center spot.
How it runs
- 'Diagonal': the striker taps to the No. 10, who plays back to a center back; the center back hits a long diagonal to the winger sprinting up the far sideline.
- 'Switch': striker taps back to a central midfielder; the ball goes center back to center back, then out to the fullback who has pushed high on the weak side.
- 'Bait': striker plays back and the whole team holds; the moment two defenders step to press the center back, the ball is played over them into the space behind.
- Walk each pattern twice, run it live three times, then let the captain call the pattern.
- Finish with 6 live kickoffs against a full press. Score 1 point for keeping possession for 8 seconds, 3 for a shot.
Coaching points
- Everyone knows the name of the play before the whistle.
- The first pass back is firm and to the center back's front foot.
- Wingers: start your run when the ball goes backwards, not when it goes long.
- If the play breaks down, keep the ball; don't force the long pass.
Common mistakes
- The striker blasts the ball long from the spot and the team is chasing it; the kickoff is the first pass of a possession, not a clearance.
- Wingers run early and are offside or static by the time the diagonal arrives; time the run off the center back's touch.
- Players forget the calls under pressure; use one-word names and rehearse them at the start of every practice for a month.
Progressions
- Defending team presses from the first touch.
- Add a fourth pattern of your own for a specific opponent.
- Run the kickoff from a 'conceded goal' scenario to rehearse the emotional reset.
Regressions
- No defenders; walk the shapes with cones marking the runs.
- Shorten the diagonal to 30 yards.
- Run one pattern for the whole session.
Constraints
- The kickoff pass must go backwards; the second pass may not go back to the striker.
Tags
kickoffrestartpatternshigh-schoolplaybook