Drill Library
FinishingCombination PlayFinishingWing Play

Combination & Finish (Two-Sided)

Wide combination, low cross, finish — worked from both flanks so the whole squad gets reps.

Open diagram

Theme

Finishing

Difficulty

Intermediate

Duration

18 min

Players (min–rec–max)

8–12–16

Area

40 × 25 yards

Session phase

Main

Age groups

U13, U14, U15, U16, U18, Adult

Equipment

goal, GK, cones, balls

Objective

Train wide combinations and the timing to attack a low cross, with reps from both the left and right.

Set-up

Goal and keeper. A winger and a feeder on each flank, strikers waiting centrally.

How it runs

  1. Feeder plays the winger; winger combines (one-two) and drives to the byline.
  2. Winger pulls a low cross into the danger zone.
  3. A striker attacks the near post, another the back post.
  4. Alternate flanks each rep so both sides get equal work.

Coaching points

  • Quality one-two — firm pass, first-time return into space.
  • Cross low and hard across the six-yard area.
  • Strikers split near and far post and arrive late.
  • Finish first time — get something on it.

Common mistakes

  • The combination is rehearsed but the finish is lazy — the rep only counts if it ends with a real strike.
  • Runs are flat and offside-shaped — bend the run to stay on and arrive facing goal.
  • One side of the pattern dominates — alternate strictly so both feet get the finish.

Progressions

  • Add a defender tracking the cross.
  • One-touch finishes only.
  • Keep team scores.

Regressions

  • Walk the combination first.
  • Remove the keeper.
  • Allow a touch to settle before finishing.

Constraints

  • Goal only counts from a first-time finish.

Tags

finishingcombinationcrossingwide-play