Drill Library
DribblingChange Of PaceClose ControlAcceleration

Stop-Start Burst Dribbling

Dribble, stop dead, explode — the change of pace that actually beats defenders, drilled on repeat.

Open diagram

Theme

Dribbling

Difficulty

Foundation

Duration

10 min

Players (min–rec–max)

4–10–16

Area

15 × 30 yards

Session phase

Main

Age groups

U8, U9, U10, U11, U12

Equipment

1 ball per player, cones for 3 stop lines

Objective

Pair the stop with the burst — controlled deceleration into explosive acceleration with the ball.

Set-up

Lanes 30 yards long with stop lines at 10 and 20 yards. One player per lane with a ball.

How it runs

  1. Dribble at speed to the first line, stop the ball dead with the sole, freeze for one beat.
  2. Explode with the first touch into the next 10 yards.
  3. Repeat at the second line and finish through the end of the lane.
  4. Race format every third run — but only clean stops count.

Coaching points

  • Decelerate in the last two strides — short steps, low hips.
  • Stop the ball completely; a rolling ball is a give-away in a match.
  • The escape touch is positive and forward — push it and go.
  • First three steps after the stop are maximal.

Common mistakes

  • The stop and the start blur into a slowdown — demand the one-beat freeze so the contrast is real.
  • Players look down at the stop — eyes up during the freeze, like checking a defender.
  • The burst touch is too big and control dies — push it a stride ahead, no further.

Progressions

  • Stop with different surfaces: sole, inside, outside.
  • Add a fake before the burst (stepover, body feint).
  • Partner shadows as a passive defender to beat on the burst.

Regressions

  • Jog-pace runs with walking stops.
  • One stop line only.
  • No race until technique holds.

Constraints

  • A rolling stop or skipped freeze restarts the run.

Tags

dribblingchange-of-paceacceleration