DribblingChange Of PaceClose ControlAcceleration
Stop-Start Burst Dribbling
Dribble, stop dead, explode — the change of pace that actually beats defenders, drilled on repeat.
Theme
Dribbling
Difficulty
Foundation
Duration
10 min
Players (min–rec–max)
4–10–16
Area
15 × 30 yards
Session phase
Main
Age groups
U8, U9, U10, U11, U12
Equipment
1 ball per player, cones for 3 stop lines
Objective
Pair the stop with the burst — controlled deceleration into explosive acceleration with the ball.
Set-up
Lanes 30 yards long with stop lines at 10 and 20 yards. One player per lane with a ball.
How it runs
- Dribble at speed to the first line, stop the ball dead with the sole, freeze for one beat.
- Explode with the first touch into the next 10 yards.
- Repeat at the second line and finish through the end of the lane.
- Race format every third run — but only clean stops count.
Coaching points
- Decelerate in the last two strides — short steps, low hips.
- Stop the ball completely; a rolling ball is a give-away in a match.
- The escape touch is positive and forward — push it and go.
- First three steps after the stop are maximal.
Common mistakes
- The stop and the start blur into a slowdown — demand the one-beat freeze so the contrast is real.
- Players look down at the stop — eyes up during the freeze, like checking a defender.
- The burst touch is too big and control dies — push it a stride ahead, no further.
Progressions
- Stop with different surfaces: sole, inside, outside.
- Add a fake before the burst (stepover, body feint).
- Partner shadows as a passive defender to beat on the burst.
Regressions
- Jog-pace runs with walking stops.
- One stop line only.
- No race until technique holds.
Constraints
- A rolling stop or skipped freeze restarts the run.
Tags
dribblingchange-of-paceacceleration