DribblingClose ControlShieldingAwareness
Sharks and Minnows
Minnows dribble across the ocean while sharks hunt their balls — the all-time classic that sneaks in dribbling under pressure.
Theme
Dribbling
Difficulty
Foundation
Duration
12 min
Players (min–rec–max)
6–12–16
Area
25 × 20 yards
Session phase
Main
Age groups
U7, U8, U9, U10
Equipment
1 ball per minnow, 4 cones, 2 bibs for sharks
Objective
Develop dribbling with the head up, protecting the ball from pressure, and brave decision-making about when to go and which way to swim.
Set-up
Mark a 25x20 yard box — the ocean. All minnows start on one end line, each with a ball. Two sharks (no ball, wearing bibs) wait in the middle of the ocean.
How it runs
- On 'SWIM!', every minnow dribbles across the ocean to the far line.
- Sharks try to kick minnows' balls out of the box — they cannot pick balls up.
- If your ball goes out, you become a shark for the next crossing (or do 3 toe taps to stay alive in the friendly version).
- Turn around and swim back when the coach calls; last two minnows surviving win and become the new sharks.
- Play 4–6 oceans crossings, re-picking sharks each game.
Coaching points
- Soft touches like tip-toes — keep the ball one small step away.
- Eyes up — spot the shark before the shark spots you.
- Put your body between the shark and your ball.
- When you see open water, push the ball and sprint through it.
Common mistakes
- Minnows boot the ball ahead and chase it — that hands it straight to a shark; demand a touch every stride.
- Players watch their own feet and dribble into the shark — reward the first three minnows to spot and call the sharks' positions.
- Caught minnows sulk on the side — there is no 'out' here, they instantly become sharks so everyone keeps playing.
Progressions
- Add a third shark to crowd the ocean.
- Sharks must win the ball and dribble it out instead of just kicking it away.
- Minnows score a bonus point for a skill move (stepover or turn) that beats a shark.
Regressions
- Start with one shark only.
- Make the ocean bigger so there is more open water.
- Sharks walk for the first crossing.
Constraints
- Sharks can only tackle a moving ball — a minnow standing still with a sole on the ball is safe for 3 seconds.
Tags
fun-gamedribblingU7U8U9tag-game