Warm UpPossessionActivationCommunication
Possession Pulse 4v4 Warm-Up
A gentle 4v4 keep-ball that builds to tempo — bodies warm, touches sharp, heads switched on.
Theme
Warm Up
Difficulty
Foundation
Duration
10 min
Players (min–rec–max)
8–8–10
Area
20 × 20 yards
Session phase
Warm Up
Age groups
U12, U13, U14, U15, U16, U18, Adult
Equipment
cones, bibs, balls
Objective
Warm up through the ball: light keep-ball that raises intensity in waves and primes passing and movement.
Set-up
A 20x20 grid, 4v4 (or 4v4 plus a floater). Start at a jog.
How it runs
- Keep possession; defenders apply light pressure, not full tackles, to begin.
- On the coach's 'pulse' call, both teams go full intensity for 30 seconds.
- Return to a controlled tempo to recover, then pulse again.
- Three or four pulses across the warm-up.
Coaching points
- Move after every pass — never warm up standing still.
- Scan early; know your out-ball before you receive.
- Talk constantly — names and instructions.
- Match the pulse: real intensity, then genuine recovery.
Common mistakes
- Players go straight to full intensity and tweak something — respect the pulse: build by thirds.
- Touch counts are ignored once the game gets competitive — restart the count when the constraint slips.
- The grid is too big and nobody is ever pressed — tighten it until passes are made under real pressure.
Progressions
- Add a floater for a constant overload.
- Two-touch during pulses.
- Add two small goals to finish.
Regressions
- Bigger grid, slower pace.
- Add a second floater.
- No tackling, interceptions only.
Constraints
- Two-touch maximum during a pulse.
Tags
warm-uppossessionintervalsactivation