Drill Library
Small Sided GameAwarenessSwitchingDecision Making

4v4 Four-Goal Game

Two goals to attack, two to defend — players must scan, switch and pick the open goal.

Open diagram

Theme

Small Sided Game

Difficulty

Intermediate

Duration

18 min

Players (min–rec–max)

8–8–10

Area

30 × 30 yards

Session phase

Ssg

Age groups

U10, U11, U12, U13, U14, U15, Adult

Equipment

4 small goals, balls, bibs

Objective

Develop awareness and decision-making: with two goals to attack, players learn to scan, switch play and exploit the open goal.

Set-up

A square with two small goals on each team's attacking side (so each team attacks two and defends two).

How it runs

  1. Each team attacks the two goals on the opposite side and defends their own two.
  2. Having two targets forces defenders to choose and attackers to switch quickly.
  3. Score by passing the ball through any of the two target goals.
  4. Keep games short and rotate teams.

Coaching points

  • Scan to see which goal is open before you receive.
  • Attack one goal to drag defenders, then switch to the other.
  • Quick ball movement beats dribbling into a crowd.
  • Defenders communicate to cover both goals.

Common mistakes

  • Teams attack the same goal all game and never switch the point of attack — two goals means two pictures; reward switching.
  • Players crowd the ball and both goals are left open — width and balance win this game.
  • Defenders split randomly — one presses, one protects the goals; talk it out loud.

Progressions

  • Two-touch maximum.
  • A goal must come from a switch.
  • Add a neutral floater.

Regressions

  • Bigger area.
  • Unlimited touches.
  • Three goals to attack for a bigger overload.

Constraints

  • Goals scored by passing through the target goals.

Tags

ssgawarenessswitchingdecisions