Drill Library
PassingThird Man RunsCombination PlayMovement

Third-Man Combination

The pass sets up a third runner you couldn't reach directly — the classic way to break a line.

Open diagram

Theme

Passing

Difficulty

Intermediate

Duration

16 min

Players (min–rec–max)

6–9–12

Area

25 × 25 yards

Session phase

Main

Age groups

U13, U14, U15, U16, U18, Adult

Equipment

cones, balls, bibs

Objective

Groove the third-man-run pattern: play into a holding player who sets it for a runner arriving from deep.

Set-up

Three stations forming a triangle, with a runner starting from the deepest point.

How it runs

  1. Player 1 passes into the feet of Player 2 (the link).
  2. Player 2 sets it first time into the path of Player 3, who runs beyond.
  3. Player 3 receives in space and plays out to the next station.
  4. Rotate roles so everyone is the link and the runner.

Coaching points

  • Pass firmly into the link's feet — they can't hold a bad ball.
  • The set is first time and into space, not to feet.
  • Time the third-man run to arrive as the set is played.
  • Receive on the move and play forward early.

Common mistakes

  • The third man leaves too late and the layoff dies — start the run as the first pass travels.
  • The bounce player tries to turn instead of setting — one touch back, let the runner do the turning.
  • Patterns get hit at one speed — vary tempo: slow into the combination, explode out of it.

Progressions

  • Add a defender on the link.
  • One-touch throughout.
  • Finish the pattern with a shot.

Regressions

  • Two touches on the set.
  • Walk the timing first.
  • No defender.

Constraints

  • The third man must be moving when they receive.

Tags

passingthird-mancombinationmovement