PassingThird Man RunsCombination PlayMovement
Third-Man Combination
The pass sets up a third runner you couldn't reach directly — the classic way to break a line.
Theme
Passing
Difficulty
Intermediate
Duration
16 min
Players (min–rec–max)
6–9–12
Area
25 × 25 yards
Session phase
Main
Age groups
U13, U14, U15, U16, U18, Adult
Equipment
cones, balls, bibs
Objective
Groove the third-man-run pattern: play into a holding player who sets it for a runner arriving from deep.
Set-up
Three stations forming a triangle, with a runner starting from the deepest point.
How it runs
- Player 1 passes into the feet of Player 2 (the link).
- Player 2 sets it first time into the path of Player 3, who runs beyond.
- Player 3 receives in space and plays out to the next station.
- Rotate roles so everyone is the link and the runner.
Coaching points
- Pass firmly into the link's feet — they can't hold a bad ball.
- The set is first time and into space, not to feet.
- Time the third-man run to arrive as the set is played.
- Receive on the move and play forward early.
Common mistakes
- The third man leaves too late and the layoff dies — start the run as the first pass travels.
- The bounce player tries to turn instead of setting — one touch back, let the runner do the turning.
- Patterns get hit at one speed — vary tempo: slow into the combination, explode out of it.
Progressions
- Add a defender on the link.
- One-touch throughout.
- Finish the pattern with a shot.
Regressions
- Two touches on the set.
- Walk the timing first.
- No defender.
Constraints
- The third man must be moving when they receive.
Tags
passingthird-mancombinationmovement