Drill Library
PressingBlock ShiftingPressing TrapsCompactness

Pressing the Switch

The defending block slides as the ball is switched across the back line — score by intercepting the switch or forcing it long inside 10 seconds.

Open diagram

Theme

Pressing

Difficulty

Advanced

Duration

20 min

Players (min–rec–max)

14–16–18

Area

50 × 60 yards

Session phase

Main

Age groups

U16, U18, Adult

Equipment

bibs, balls, cones, 2 mini goals (optional)

Objective

Teach a pressing block to travel with the switch of play — sliding while the ball is in flight, arriving with the ball, and springing the trap on the far side before the opposition can settle.

Set-up

50x60 area. Possession team of 8 sets up in a back four plus midfield shape and earns a point for 12 completed passes including at least two switches. Pressing team of 7 works in a 2-3-2 block. Coach serves every ball into the possession team's back line.

How it runs

  1. The possession team circulates and looks to switch from one centre-back or fullback to the far side.
  2. While the switch is in flight, the whole pressing block slides across — first defender curves his press, midfield shuffles, far side tucks in.
  3. The trap: the receiving fullback is pressed on his first touch, with the inside pass screened, so his only options are long or backwards.
  4. Pressing team scores by intercepting the switch itself, winning the ball within 10 seconds of it landing, or forcing a long kick out of play.
  5. Any regain is countered into the two mini goals at the possession team's end.
  6. Swap roles every 4 minutes; keep a running score per block.

Coaching points

  • Slide while the ball flies — be set when it lands, not arriving after.
  • Press the receiver's first touch with a curved run that shows him down the line.
  • Near side presses, far side tucks — never leave the middle open.
  • Ten seconds, full sprint — if it's not won, drop and reset the block together.

Common mistakes

  • The block waits for the ball to land before moving — start the slide the instant the switch is struck.
  • Players sprint flat to the ball side and leave the central lane open — shift on angles that keep the middle screened.
  • The far-side winger stays wide and the block splits — far side tucks inside until the ball comes back.

Progressions

  • Allow the possession team a floating +1 in midfield to make the block's screening harder.
  • Limit the press: the block may only spring when the switch travels — circulation passes can't be pressed, sharpening the trigger.
  • Make the interception of the switch itself worth three points to encourage anticipation.

Regressions

  • Possession team plays two-touch so the press has more time to travel.
  • Shrink the area to 45x50 so the slide distances are shorter.
  • Walk one switch through, freezing the block at three moments: flight, landing, trap.

Constraints

  • Pressing team must win it within 10 seconds of the switch landing or drop into a mid-block.
  • Possession team must attempt a switch at least every six passes.

Tags

pressingswitch-of-playblock-shiftpressing-trapcompactness