GoalkeepingShot StoppingThrowingFun Competition
Goalie Wars
Two keepers, two mini goals, one ball — score on each other with throws and volleys. The classic fun introduction that makes young keepers love saving.
Theme
Goalkeeping
Difficulty
Foundation
Duration
12 min
Players (min–rec–max)
2–4–8
Area
12 × 16 yards
Session phase
Main
Age groups
U8, U9, U10, U11, U12
Equipment
2 mini goals, balls, cones
Objective
Build basic handling, diving shape and quick distribution in a game young keepers beg to play — every save instantly becomes an attack.
Set-up
Two mini goals face each other 16 yards apart with a cone halfway line between them. One keeper guards each goal; spare balls sit beside each post so the game never stops. Waiting players stand behind the goals as ball-fetchers until they rotate in.
How it runs
- Keeper 1 attacks from their own half with a bowled throw or a volley at Keeper 2's goal — they may not cross the halfway cones.
- Keeper 2 saves, then attacks straight back from wherever they collect the ball.
- If a ball flies past the goal, grab a spare and play on instantly — no stoppages.
- First to 5 goals wins the round; losers swap out for the next keeper in.
- Play a mini-league of 3–4 rounds so everyone faces everyone.
Coaching points
- Set position before every attack: feet shoulder-width, hands ready.
- Catch when you can, push wide when you can't.
- Get up fast — the save is only finished when you've attacked back.
- Throw low and hard at the corners, not high and soft at the middle.
Common mistakes
- Keepers stand flat-footed and upright between attacks — re-set the ready position the second the ball leaves their hands.
- Young keepers turn their head away on close shots — coach 'eyes on the ball, hands in front of your face'.
- Players blast hopeful high balls over the goal all round — reward low corner attacks with a bonus point to change the habit.
Progressions
- Allow drop-kicks and half-volleys for older or stronger keepers.
- Add a rule: a caught ball clean (no spill) earns a free attack from the halfway line.
- Play doubles — two keepers per goal, alternating attacks.
Regressions
- Shorten the pitch to 10 yards and use rolled balls only.
- Underarm throws only so saves stay below waist height.
- Let the youngest keepers save with any body part and celebrate every block.
Constraints
- Attacks must be released within 3 seconds of controlling the ball — keeps the heart rate and decisions quick.
- No attacks from beyond the halfway cones.
Tags
goalkeepingfun-gamehandlingdivingu8-u12