TechnicalFirst TouchReceivingAcceleration
Cushion & Drive
Kill a firm serve with one cushioned touch into space, then drive through a gate — first touch with a purpose.
Theme
Technical
Difficulty
Foundation
Duration
12 min
Players (min–rec–max)
4–6–10
Area
15 × 18 yards
Session phase
Main
Age groups
U9, U10, U11, U12
Equipment
cones (2 gates), balls, bibs
Objective
Turn the first touch from a stop into a decision: cushion a firm pass into space at an angle, then accelerate through a gate within two touches.
Set-up
A server with a supply of balls stands 12 yards from a central receiver. Two 3-yard cone gates sit 10 yards beyond the receiver, one angled high and one low. Spare players queue behind the server.
How it runs
- The server hits a firm ground pass into the receiver's feet.
- The receiver cushions the first touch at an angle into space — NOT back at the server — choosing either gate.
- Second and third touches drive the ball through the chosen gate at speed.
- The receiver dribbles around the outside back to the queue; the server follows their pass to become the next receiver.
- 8 reps each, then raise the serve speed.
- Round two: the server calls 'high' or 'low' as the ball travels and the receiver must take it to that gate.
Coaching points
- Get your body behind the line of the ball, ankle soft on contact.
- First touch is a decision — pick your gate BEFORE the ball arrives.
- Touch into space at an angle, two or three yards, never dead at your feet.
- Explode after the touch — touch and go are one action.
Common mistakes
- The first touch stops dead under the body and the drive stalls — show the 3-yard cushion into space and walk it through slowly.
- Receivers decide where to go after controlling — demand the scan and the gate choice while the ball travels.
- The touch goes the same side every rep — call the gate late so players keep both options open with an open body.
Progressions
- Serve bouncing or aerial balls to vary the surface used.
- Add a passive defender behind the receiver who becomes live after the first touch.
- One-touch finish round: cushion through the gate itself with a single touch.
Regressions
- Slow the serve until touches are clean.
- Move the gates closer (6 yards) so success comes quicker.
- Allow three touches before the gate.
Constraints
- Maximum three touches: cushion, drive, exit through the gate.
Tags
first-touchreceivingtechnicalaccelerationgates